Erl Jandro, Lieutenant (rival)

Erl Jandro

Erl Jandro is the second in command of an imperial TIE squadron, working to become a squad leader himself.

motivationpersonality: Conniving
strength - Witty
Your character is extremely clever, with the right joke for a friend and the perfect insult for a foe. Some may love their company, while others loathe their cutting remarks, but none can deny that your character has the sharpest tongue around.
flaw - Anger
Your character lashes out at themself or others with undue cause or with extreme force. They are quick to resort to physical force to solve their problems.
characteristics
2
brawn
4
agility
3
intellect
3
cunning
2
willpower
2
presence
attributes
soak
2
wounds
12
strain
-
0 | 0
skills
Gunnery 3
Piloting (Space) 3
Leadership 1
Knowledge (Warfare) 1
Charm 2
abilities
Squadron Leader II

Can control a minion group and use up to two of them, upgrading a skill check twice (once per turn).

Moral Booster

Once per encounter, after making a joke, can flip a story point, roll a simple (-) Charm check and heal his wingmans. Each heals 1 hull threshold, each heals 1 system strain, and each can “respawn” a defeated wingman.

equipment
Light blaster pistol (Ranged [Light]; Damage 5; Critical 4; Range [Medium]; Stun setting)
Flight suit
Sensory augmentation package (add to any Perception checks made by the character).
Initial Seed: 408463