TIE StrikerTIE/sk

TIE Striker

The TIE/sk are optimized for air superiority, capable of outperforming most airspeeders, while still performing okay in space.

Optimized for Atmosphere: While in space, handling becomes +0 and speed becomes 4.

Multi-Role Fighter: Can be fitted to deploy Proton Bombs in a Ventral-mounted Ejector with following profile: Fire Arc All; Damage 8; Critical 2; Range [Close]; Blast 6, Breach 6.

general information
manufacturer: Sienar Fleet Systems
hyperdrive:
  • primary: None
  • navicomputer: None
skill: Piloting
sensor range: close
complement: 1 pilot, 1 Gunner/Bombardier
passenger capacity: 0
consumables: 1 day
encumbrance capacity: 4
cost: 50,000 (R)/6
characteristics
3
silhouette
6
max speed
3
handling
defense
1,-,-,0
armor
2
hull trauma
7
system strain
9
weapons
Twin Forward-mounted Light Laser Cannon
Fire Arc Forward; Damage 5; Critical 3; Range [Close]; Linked 1
Hull & Wingtip-mounted Heavy Blaster Cannons
Fire Arc Forward; Damage 5; Critical 4; Range [Close]; Linked 3
customization
hard points: 0
Campaign Information
 Adventure info

Episode 12: Assault on Mulino

TBD

TIE/sk are deployed from the Deceptor to help the Assault on Mulino.